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GUS Daily Digest Wed, 3 May 95 9:37 PST Volume 22: Issue 3
Today's Topics:
DOPE and OS/2 drivers
GUS '95
GUS Daily Digest V21 #29
GUS Daily Digest V22 #1
GUS Daily Digest V22 #2
Gus setup for Windows 95
GUS with Win95
installing GUS in win95
Internet/Mail Name
Interwave SB compatibility
KAPUTT mailserver
MetalTech(tm!:) BattleDrome
New GUSer
ultramid v1.12
unsubscribe
Standard Info:
- Meta-info about the GUS can be found at the end of the Digest.
- Before you ask a question, please READ THE FAQ.
----------------------------------------------------------------------
Date: Tue, 02 May 95 12:15:08 EDT
From: bbaskin@mail.utexas.edu (Bryan K. Baskin)
Subject: DOPE and OS/2 drivers
Hey Y'all,
Yup, Dope (the demo) is good except that it won't work in a DOS VDM
under OS/2. Another new demo i would recommend is Express by Abstract
Concepts. Very nice, killer music (better than Dope) cool and LOUD!
Also it works in OS/2 so i don't have to see DOS if i want to relax to
demos...
To Manley and Co.,
Thanks for new, integrated driver. Will old version of UltiMOD work or
is new one ready? When will S3M, etc be added? Any dates on SB
emulation or MIDI synth? Thanks.
Later.
Baskin
UT Austin
Team OS/2
------------------------------
Date: Wed, 3 May 95 09:41:23 BST
From: hickinl@VNET.IBM.COM
Subject: GUS '95
Um... Please cancel my subscription to this Windows/Gus'95 forum and put me
back onto the GUS Daily Digest.....
i.e. Enough about Win'95 already.... there are other 32bit operating systems
to use and whats ever better is, some of them are even out of beta testing now.
;-)
Lee Hickin
-----------------------------------------------------------------------------
hickinl@vnet.ibm.com :'Temporarily out of sigs..'
:
-----------------------------------------------------------------------------
------------------------------
Date: Tue, 02 May 1995 21:40:49 CDT
From: "Jay R. Jaeger" <dotjrj@dot.state.wi.us>
Subject: Re: GUS Daily Digest V21 #29
> From: Thaddaeus Kong <tk@cs.monash.edu.au>
.... portions removed ...
> You have to be kidding! If AMD is STUPID enough to do their
> "backward compatibility" via software then I hope the InterWave dies
> quickly. What's next, it will still have the MASSIVE 1 MB RAM (384K more
> than Bill Gate's PC ];->) for patches?
>
> --
> Thaddaeus Kong tk@molly.cs.monash.edu.au
Well, let's think about this for a second. AMD just wants to produce a chip.
They could care less, as long as the chip sells. Now, I would not expect
Forte or A/G or whoever collaborated with AMD to want SB built in, either.
Software SB emulation in software would work for folks that wanted to produce
a card around *just* that chip. HOWEVER, it would also make sense for some-
one to produce a card with *BOTH* the InterWave *AND* an SB compatible chip
on one card, IMHO. Essentially an SB and a supercharged ACE on *one* card.
I would certainly buy into that. Various folks on this list have been asking
for HW SB compatibility for years, but the board real-estate was short,
originally, and, until now, it would have been expensive.
--
Jay R. Jaeger
------------------------------
Date: Tue, 2 May 1995 19:31:54 +0100 (BST)
From: gould@cs.bris.ac.uk
Subject: Re: GUS Daily Digest V22 #1
> Date: Sun, 30 Apr 1995 19:07:58 GMT
> From: Matt@machine.demon.co.uk (Matt Robinson)
> Subject: Stuff
>
> > > 2) Could the reason why the DOS based drivers SBOS and MegaEM aren't
> > > progressing (no insult intended to the programmer, they are fine! But
> > > development never ends...) is because with the end of MS-DOS, the
> > > emulators are no longer needed (with WIN95)? Sure, PC-DOS and all could
> > > use them (i think) but Gravis may think that what's out is all that they
> > > need, and can concentrate on WIN95? Just a thought... I'm probably
> > > wrong...
> >
> > Edit IO.SYS of Win 9x to (BootGUI = 0) then tell me that MS-DOS
> > is dead.
>
> The win95 bootup sequence includes a command prompt so that realmode device
> drivers can load. After they have loaded, win95 checks if a 32bit equivalent is
> available and if so, it will replace it. If no realmode drivers are left, then
> the "command-prompt" is removed and win95 runs completely in 32bit mode. The
> prompt is there purely for compatibility. Read the preview program documentation
> if you want proof, there's LOADS of detail.
I think you might find that Microsoft writes what they want you to think (mind
control). Windows '95 is a still a mere DOS shell. Microsoft will drop it as
soon as they have NT up to scratch.
> (I can run The Lion King in a window with native GUS support
> and have the win3.1 drivers loaded, while formatting a floppy, on a 486, now
> tell me win95 is crap.)
win95 is crap. My Spectrum with a microdisk drive could format a floppy. OS/2
can do multimedia video at 25 fps in a window, whilst downloading my mail,
whilst formating a floppy etc while I'm word processing on a 486. Plus it
doesn't barf when I run 5 copies of Excel. It's also object-oriented. Oh, and
it's been out for 3 years.
> > I finally got Magic Carpet and maxsbos running today after two
> > days of trying. Anyways, I just wanted to say that I was impressed with
> > maxsbos. The game actually sounded better then my friends SoundBastard.
> > That's a good deal! :) Just wanted to comment..
MegaEm v3.03 beta works with Magic Carpet on Gen.Midi emulation.
Have fun,
Dave.
------------------------------
Date: Tue, 2 May 1995 14:58:16 -0400 (EDT)
From: Lance Kalzus <kqy5125@is.NYU.EDU>
Subject: Re: GUS Daily Digest V22 #2
> >Somebody last week asked about recording drums using Midisoft Recording
> >Session. The question I think they were asking was not 'How do you get drum
> >sounds out of the sequencer?' but rather, 'How can i audition drum
> >sounds/hear them as I am recording them?'. The reason I raise this again is
> >that I have exactly the same problem, except I'd widen it to all the
> >sequencers I've tried (WinJammer, MasterTracks Pro, Midisoft Recording
> >Session, Musicator GS). Is there a way to hear drum sounds as you're hitting
> >the keys in any of these sequencers? Or do I have to get a separate rhythm
> >package to be able to do drums easily?
>
> I assume the reason why they don't sound is that the patches aren't
> loaded (cached) into the GUS. The sequencers will only cache patches
> that are used by a song, so if you insert drum notes that aren't
> used elsewhere, they probably won't sound until you reload the
> patches (how to do that varies with each sequencer).
That assumption is true: the current Windows GUS driver will not load
patches in the middle of recording because that will screw it up. So if
the particular drum sample isn't part of the music already, you won't
hear it at all during the first recording. If you were to re-record the
track, though, you'd notice that the drum sounds that were used during
the last play will play Thru during the record.
> A workround should be to put some nonsense at the start of the
> song that uses every drum note (make them quiet to avoid the cacophony!).
> I can't remember if a 1MB GUS has enough memory to cache all the drums
> at once, but provided it does, then this should allow you to audition
> any drum note - the remove the nonsense when you have finished.
> The same might apply to sequencers which use a drum patch to simulate
> a metronome noise - you might have to use the same drum note in the song
> to get the patch to load.
With Recording Session, the best solution for those who are lazy is to
record the drum track once without hearing it. You'll probably want to
do it over again, but when you do you will get the sounds during the record.
This may not work for step-record people, but those guys are being too
lazy anyway :).
"Invisible airwaves crackle with life
Bright antenna, bristle with the energy
Emotional feedback on a timeless wavelength
Bearing a gift beyond price that's almost free"
-- Rush, The Spirit of Radio
------------------------------
Date: Wed, 03 May 1995 10:29:20 BST
From: Clarke Brunt <clarke@lsl.co.uk>
Subject: Re: Gus setup for Windows 95
>I did it like this: I had GUS installed under Windows 3.1. Then I've installed
>Windows 95 final beta, but not over the old version of Windows. I deleted
>the old version and installed Windows 95. My ULTRASND directory stayed there
>on the harddisk. Then, under Windows 95, I've installed only the two GUS
>drivers (in hardware installation) which are under ULTRASND\WINDOWS, if I
>remember it right. The installation just asked for the base address, I've
>entered 220, and the GUS was installed. But, you can't see it under device
>manager, only in multimedia advanced setup. And, unfortunately, the MIDI
>IN port is not working. If I try to record something, the Windows just hangs.
>If someone had more luck getting MIDI IN port working, please, let me know.
I was worried that my MIDI in port wasn't going to work under Win95,
but I finally got round to connecting my MIDI keyboard yesterday, and
MIDI in/out worked just fine. This is using the 3.59 GUS disk set.
I had a problem initially after installing Win95 over Win 3.1 (error
in grvsultr.386, but after removing the GUS stuff from system.ini
and then doing "Add new hardware" using the oemsetup.inf in
\ultrasnd\windows, everything worked. I had to add mixer=ultrasnd.drv
by hand to get the MicroSoft mixer working with the GUS. I notice
that system.ini now has a line midi=mmsystem.dll which didn't used to
be there (as well as midi1=ultrasnd.drv, midi2=ultmport.drv etc.).
------------------------------
Date: Tue, 2 May 95 14:34:21 EDT
From: ballen@ejv.com (Bill Allen)
Subject: GUS with Win95
>
> manager, only in multimedia advanced setup. And, unfortunately, the MIDI
> IN port is not working. If I try to record something, the Windows just hangs.
> If someone had more luck getting MIDI IN port working, please, let me know.
>
> Martin Grecner
I had read this comment a couple of weeks ago and was a little worried as
I had just installed Win95, but hadn't yet tested MIDI IN. I finally had
a chance this weekend and it worked perfectly, as do all my windows apps
including sequencers, Band-in-a-Box, Bookshelf, etc. However,
I can't get any sound from a DOS box or from Win95 DOS for that matter (i.e.
shutdown win95, to come up in win95 DOS). Since I configured for dual boot
(highly recommended, even though the reinstallation of applications is a
royal PIA), I can boot to my old DOS (6.2), and I get sound as before, no
problem. What's up with that?
Problem 2 (not really GUS-related, please forgive) is that Doom won't work
in a DOS box or full-screen. I've tried a number of configs - none work.
I have read from others that this should work. If I do a shutdown to
win95 DOS, it works, but as mentioned above without sound. Truthfully, I
have yet to find a DOS game that I have been able to make work with
win95 - I'm lucky my main interest is my sequencers, but it is a little
disconcerting as I had hoped that win95 would help solve the "reconfigure
for every game" problem.
Bill Allen
------------------------------
Date: Tue, 2 May 1995 18:11:08 GMT
From: Andy Turner <andy@andyandy.demon.co.uk>
Subject: installing GUS in win95
I installed Win95 final beta to a new directory (\WIN95) then selected Add New
Software from the control panel, pointed it at the original OEMSETUP.INF in the
\ULTRASND\WINDOWS directory and it installed quite happily. Presumably because
the are 16 bit single threaded drivers they only work with normal windows apps.
If I try to run any DOS game (Descent, Doom etc..) the whole thing locks. My
mate has an AWE32 for which 32bit drivers are supplied. He can run 2 copies of
Descent in separate windows side by side. Both tunes play at once - makes a hell
of a racket though :-) Roll on 32bit GUS drivers!
AndyT
------------------------------
Date: Wed, 3 May 1995 03:22:00 -0400
From: Dennis.Hart@lcnnl.sprint.com
Subject: Internet/Mail Name
Message-ID: <"Wed May 3 03:22:56 199500*/G=Dennis/S=Hart/OU=2496WVLC/O=TMNL.LCN/PRMD=LANGATE/ADMD=TELEMAIL/C=GB/"@MHS>
Dear all,
Due to incompatibility of my name with Unix and other mail systems,
we've changed my mail name. It is now:
Dennis.Hart@lcnnl.sprint.com
It used to be: Dennis-'t.Hart@lcnnl.sprint.com
We've removed the -'t bit because this would sometimes choke other
systems.
Bye
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
* Loders Croklaan B.V. *
* Dennis 't Hart * * * *
* Hogeweg 1 ** *** ** *
* 1521 AZ Wormerveer *** *** *** *
* The Netherlands **** *** **** *
* *** * *** *
* ********* *
* *** *
* *
* Internet: dennis.hart@lcnnl.sprint.com *
* Internet: menace@lcnnl.sprint.com *
* ----------------------------------------------- *
* Telephone: +31-(0)75-292438 *
* Fax: +31-(0)75-289455 *
-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
------------------------------
Date: Mon, 1 May 1995 20:35:00 +0100
From: eraadr@scs.leeds.ac.uk
Subject: Interwave SB compatibility
From: Sam <Samuel.Marshall@durham.ac.uk>
> IW will be 100% gus hardware compatible. SB and GM compat. will be with
> megaem, (i.e. hardware-assisted software) same as it is now. The software
> (drivers, patchmaker etc) will obviously be upgraded to support the extra
> RAM, but I'm going with the assumption that it'll be the same software,
> just newer versions.
Please stop spreading 'news' which are NOT true. I read on an AMD document
about the Interwave that it will be 100% HARDWARE compatible with the SB in
addition to GUS compatibility!
I'm not sure about how much RAM it supports as I read that doc. quite a while
ago but I think it was 16MB RAM + 16MB ROM maximum.
[Mod for Win problems]
> Under Windows, to be compatible with the Gravis drivers (and to follow
> the windows rules) you are not allowed to use hardware directly, so you
> have to mix it on the CPU.
That's not exact, Modus does it fine by using the midi facilities and loading
the mod samples as midi patches in the GUS RAM so it is possible to avoid
mixing with the CPU.
Cheers, Arne
------------------------------
Date: 2 May 95 16:30:00 -0600
From: Mike.Larson@x400ux.sasktel.sk.ca
Subject: KAPUTT mailserver
Could anyone tell me if there is any other mail-server (that is not broken)
that I could get GUS files from? Since I don't have FTP access, the
mail-server is the only way I know how to get files.
Thanx
Mike Larson
mike.larson@sasktel.sk.ca
------------------------------
Date: Tue, 2 May 1995 12:25:53 -0700 (PDT)
From: Scott Call <scall@ccnet.com>
Subject: MetalTech(tm!:) BattleDrome
My roomate and I picked up 2 copies of BattleDrome from Costo (cheap) and
I was wondering, why doesn't it support MIDI on the gus?
It uses HMI drivers. how HARD would it be to put a call in to loadpats
to load the banks before running the program?
Oh well. I replaced the hmimdrv(?).386 with the one from descent, and at
least I get cool drums while playing :)
-Scott
-------------------------------------------------------------------------
|Scott Call aka Zapo Zapper |<A HREF = "http://www.ccnet.com/~scall/"</A>|
|Linux and OS/2 Rock!!! |"Every man and every woman is a star." -A.C.|
-------------------------------------------------------------------------
PGP Key Available from my web page
akh104.rh.psu.edu LIVES ftp://ccnet.com/users/scall/(Jaguar or Oldatari)
------------------------------
Date: Tue, 2 May 1995 21:39:38 GMT
From: Elrond <l40663@alfa.ist.utl.pt>
Subject: New GUSer
Hiya dudes, just bought a GUS after searching for it a lot of time...
I bought a Max v1.8 (I know the latest is 2.1, I wonder what's changed)
but didn't find the damn DRAM to upgrade for 512KB anywhere in London area.
Ahem, anyway, any thing a new user should now? Say, how the get the most
out of it? I particulary enjoy the digital sound, wavetable is fine, but
better patches would be nice (soft is 3.58). I also got ZyFi 2 Pro speakers,
they seem good, but the L/R jacks were swapped.
Doom2 seems to lose some notes or something, anyone experiencing this on
v1.666?
So, which soft is essential and should be leeched from EPas or something?
Thx for any comments...
-N-
PS: To Gravis: The schemes in the manual seem to be for a different card...
Why is the metal part so angled that I can't even use a screw?
(Minor details heheh...)
------------------------------
Date: Tue, 2 May 95 15:13:15 EDT
From: riwasiow@chat.carleton.ca (Rafal Iwasiow)
Subject: ultramid v1.12
I'm having problems with the ultramid v1.12 that comes in GUS disks
v3.59 It seems to slow down the games that use it by alot, this
problem did not occur with ultramid v1.07 Does anyone have this
problem too? Is there a new better version or can something else be
done?
Thanks.
---------------------------------------------------------------------
Greetings from Rafal Iwasiow
at Carleton University If you can't beat 'em, cheat 'em
Email address: riwasiow@chat.carleton.ca
http://chat.carleton.ca/~riwasiow
ag337@freenet.carleton.ca
---------------------------------------------------------------------
------------------------------
Date: Tue, 2 May 1995 22:36:10 +0200 (MET DST)
From: Hartmut Obendorf <hartmut@sparc10>
Subject: unsubscribe
unsubscribe
------------------------------
End of GUS Daily Digest V22 #3
******************************
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